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STEPHEN BROWN

Phone: (on request)
Email: me@stephencraigbrown.com
Website: www.stephencraigbrown.com
LinkedIn: me@stephencraigbrown.com



OBJECTIVE

To work with an inspired game development team as a sound designer, creating and implementing audio with innovative people who strive to make exceptional games. I enjoy using both hemispheres of my brain to conceive of and implement stellar audio.

SUMMARY OF QUALIFICATIONS

EMPLOYMENT HISTORY

Monolith Productions (WB GAMES), Kirkland, WA                         October 2008 - Current
Sound Designer, WB Shared Services
F.E.A.R.2: Project Origin (PS3, Xbox 360, PC)
F.E.A.R.2: Reborn (DLC) (PS3, Xbox 360, PC)
Lord of the Rings: War in the North (PS3, XBox 360, PC)
Gotham City Imposters (PS3, XBox 360, PC)


Midway Games Austin, Austin, TX                                               June 2007 - Sept 2008
Jr. Sound Designer / Implementer, Audio Team
unreleased IP (PS3, Xbox 360, PC)

                    
Midway Games Austin, Austin, TX                                               Feb 2007 – June 2007
Audio Intern, Audio Team
Blacksite: Area 51 (PS3, Xbox 360, PC) PC Doctors, Austin, TX                                                                 Aug 2006 - Jan 2007
Systems Field Technician / Systems Administrator Oakmont School, Austin, TX                                                        Sept 2004 - June 2006
Classroom instructor, Tech Guru TAMU Performing Arts Department, College Station, TX               Jan 2001 - June 2004
Student Management Position @ University's Recording Studio

EDUCATION

Texas A&M University at College Station, College Station, TX     Sept 1999 - Dec 2003
College of Engineering - B.S. Computer Science (minor Music)