STEPHEN BROWN
Phone: (on request)
Email: me@stephencraigbrown.com
Website: www.stephencraigbrown.com
LinkedIn: me@stephencraigbrown.com
OBJECTIVE
To work with an inspired game development team as a sound designer, creating and implementing audio with innovative people who strive to make exceptional games. I enjoy using both hemispheres of my brain to conceive of and implement stellar audio.
SUMMARY OF QUALIFICATIONS
- Consummate knowledge in audio design for AAA titles for the PC, PS3 and XBox360 platforms.
- Experience in shipping various game genres including FPS, 3rd Person Action/Adventure, and MOBA.
- Proficient in industry tools Wwise, FMOD and Xact as well as proprietary dev tools and Unreal.
- Expert in audio tools REAPER, Pro Tools, Vegas and Sound Forge.
- Accomplished in Foley and field recording.
- Extensive work in designing, authoring, implementing, and mixing in-game assets.
- Undergraduate degree in computer engineering and professional experience as a classroom instructor.
EMPLOYMENT HISTORY
Monolith Productions (WB GAMES), Kirkland, WA
October 2008 - Current
Sound Designer, WB Shared Services
F.E.A.R.2: Project Origin (PS3, Xbox 360, PC)
F.E.A.R.2: Reborn (DLC) (PS3, Xbox 360, PC)
Lord of the Rings: War in the North (PS3, XBox 360, PC)
Gotham City Imposters (PS3, XBox 360, PC)
- Sound Design and Implementation
Midway Games Austin, Austin, TX June
2007 - Sept 2008
Jr. Sound Designer / Implementer, Audio Team
unreleased IP (PS3, Xbox 360, PC)
- Design of game assets with Pro Tools, Vegas, Sound Forge
- Creation of audio projects using FMod Designer
- Implementation of audio packages in Unreal 3 engine
- Scripting audio events with Kismit
Midway Games Austin, Austin, TX Feb 2007 – June 2007
Audio Intern, Audio Team
Blacksite: Area 51 (PS3, Xbox 360, PC)
- Intern of the Decade Award* from Midway Global Audio Director
- Improving audio studios by extending Mac and PC systems from sever room to Edit/Mix rooms via audio, CAT-6, and optical cables using extenders, KVM switches, and web power controllers
- Participation in field recordings including a massive vehicle source gathering initiative
- Performing basic editing in Pro Tools, Sound Forge
- Assisting in dialog asset tracking
Systems Field Technician / Systems Administrator
- Managing critical systems at Westlake Medical Center
- Troubleshooting end-user systems and providing customer training
Classroom instructor, Tech Guru
- Establishment of Oakmont School's Sound Design and Multimedia Lab
- Teaching courses in Sound Mixing, Digital Multimedia, and Computer Science
- Creation and maintenance of Oakmont School's website
Student Management Position @ University's Recording Studio
- Training students how to professionally operate within the recording studio
- Administering cross-platform computer network (Mac OS X, Win 2K)
- Safeguarding and troubleshooting end-user systems for department professors
EDUCATION
Texas A&M University at College Station, College Station, TX Sept 1999 - Dec 2003College of Engineering - B.S. Computer Science (minor Music)
- Computer Science – Software Engineering, Object-Oriented Programming, C++, JAVA
- Music – Electronic Composition, Sound Recording, Advanced Music Theory